Sometimes it’s really good fun to just blow things up…trouble is, blowing things up can be dangerous and harmful to people (legal note, please do not blow things up in harmful ways which will hurt others around you) so perhaps you’ll be interested in checking out World Of Tanks, a PC and Xbox 360 game released yesterday which has been ported over to the iPad and iPhone.
This hit game let’s you control a World War Two tank and with your fellow commanders, take on a team of enemy tanks. As you play you gain different types of points, experience and rewards that allow you to upgrade your tank.
What I Like
The control system will be fairly familiar to anyone who has experience with touchscreen shooter games. On the left hand side you have controls for the movement of the tank to drive forward, turn and even special side buttons to turn on a six pence. On the right hand side, if you move your finger across the screen, you change the aim of your turret (and view). To the side is a fire button for the cannon and in game actions such as repair and heal your crew.
All this leads to an easy to get the hang of control system for World Of Tanks Blitz which is great for an online multiple shooter game. So far I’ve had no issue of lag when fighting with fairly sizeable teams against each other. This is a great sign as anyone who has played a game like call of duty will be familiar with the pain of lag preventing you from a brilliant headshot and leading to you being killed. No such issue on World of tanks.
World Of Tanks Blitz has a huge array of tanks which you can unlock overtime as you gain new abilities and upgrades. I haven’t worked out if the teams you face are weighted so highly upgraded tanks face off against each other but this would make a lot of sense to try and balance the game and help new players out in a similar style to Call of Duty.
What I Don’t Like
Unfortunately, as great as the control system is, touch screens are not perfect for this type of dual joystick control. It’s just better to use physical buttons for this style of gameplay but there is nothing the developers can do about this. Of course, there are Wifi and bluetooth controllers (such as razors offerings) coming out so if you really want, that is an option.
The game also runs on a highly complicated freemium model. There are two main forms of credit which are easy to get, experience and silver coins. You get these at the end of each match (I believe you get some no matter how poor your performance). However, there are also gold coins and … these you seem to only get if you spend cash in the app (including a huge $49.99 in app purchase).
These allow you to activate premium mode (giving you double rewards for a limited amount of time), buy tanks or just exchange them for regular rewards. It’s a complicated system which worries me, whenever there are multiple currencies I suspect it is to make me end up in a situation where I have to purchase something to progress. HOWEVER, so far it appears that you do not need to purchase in app credits to play the game. The ambiguity is what worries me.
To credit the developers, this does feel like a high quality game (the graphics are “good” but not great) and it is one you would have spent a decent amount of money on. As such, I would have loved to see a “premium pack” one which gives you a core set of features and perhaps let’s you progress quicker for a decent fee for the developers.
Buy/ Don’t Buy
If you love shooter games and have an interest in World War Two then you’ll probably love this game. It’s simple to get started with and is great fun to pass time. However, be VERY careful with the in-app purchases, you might find yourself having spent far more than you were anticipating.